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ABOUT

Hey, my name is Louis. I love sound, and I love video games. With my work I aim to create immersive audio that supplements the gameplay in your projects. To do this, I focus on using sound to push a narrative, enhance characters and deepen the game world.

 

I studied Music Technology at the University of the West of England where I specialised in game audio and since then have been involved in multiple game jams and indie developments. I have mainly worked in Unity and used FMOD middleware for implementation.

Some of my favourite examples of sound design in video games are:​

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  • Red Dead Redemption 2 (Rockstar Games)

  • Celeste (Maddy Makes Games Inc.)

  • Overwatch (Blizzard)

  • Potion Craft (niceplay games)

  • Deep Rock Galactic (Ghost Ship Games)

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Outside of sound design and video games, I am an avid gym goer and skier who enjoys getting involved with a a variety of different groups of people where ever I can!

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