Game Sound Design
ABOUT
Hey, my name is Louis. I love sound, and I love video games. With my work I aim to create immersive audio that supplements the gameplay in your projects. To do this, I focus on using sound to push a narrative, enhance characters and deepen the game world.
I studied Music Technology at the University of the West of England where I specialised in game audio and since then have been involved in multiple game jams and indie developments. I have mainly worked in Unity and used FMOD middleware for implementation.
Some of my favourite examples of sound design in video games are:​
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Red Dead Redemption 2 (Rockstar Games)
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Celeste (Maddy Makes Games Inc.)
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Overwatch (Blizzard)
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Potion Craft (niceplay games)
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Deep Rock Galactic (Ghost Ship Games)
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Outside of sound design and video games, I am an avid gym goer and skier who enjoys getting involved with a a variety of different groups of people where ever I can!
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